Papers & Articles

20/20 A NEW BALANCE

presented at the CBAA Conference 2012

 Pedagogical challenges of design education have college professors at a loss for how to prepare the today’s generation to enter the work force and survive in a highly technical environment as designers. Traditional hands on courses such as printmaking, drawing and studio arts are being edged out to make room for courses in 3D modeling, web site design, interactive design, motion graphics, and HTML code. More, more, more digital curriculum is leaving many educators confused and overwhelmed. What is the core curriculum? What needs to be taught? Art and design, once viewed as right-brained activities, now give way to left-brained math and computer science aptitudes. While many view the left-brained thinker as king, it is the right brain thinker that brings the human factor to innovation and problem solving with hands on techniques, visual thinking and tactile explorations.